Creating Twitterbots with Tracery

every figure of speech, snowclone, cliché, joke, proposition, statement, and practically every linguistic structure that can be turned into a template is easily explored with a bot. Every work of literature, every writer’s body of work, every literary movement, national literature, and textual corpus is waiting to be analyzed with... [Read More]

Investigating Third Generation E-Lit

In the article we read for today, Leonardo Flores lists “Twine games, Twitter bots, Instagram poetry, GIFS, and image macro memes” as exemplars of third-generation electronic literature (e-lit). In your groups, browse some of the Twitterbots below and find 1-2 you really like: [Read More]

Creating Interactive Narratives with Twine

Today we’ll be experimenting with Twine, “an open-source tool for telling interactive, nonlinear stories.” The term “non-linear” stories is a broad one, and so some folks think of Twine as a platform for making electronic literature, while others consider it a platform for making games (while others question that distinction).... [Read More]